1. Introduction by Valentino Megale (XRSI Europe)
- The vision of the Metaverse
- International References
- The European Virtual Worlds Initiatives
2. Technology concepts by Luis Bravo Martins, Monika Manolova, Alina Kadlubsky and Francesco Pagano
- Extended Reality and XR Data
- Blockchain
- IoT/ Sensor
- AI services in Virtual Worlds
- Cloud computing/ AR Clouds
- Network 5G/6G
3. Law, the Market and Regulation - Market Use Cases, Business Cases and Research needs
- Health (Cláudia Monge)
- Education (Alexandra Leitão)
- Retail (Marketing & Trade) (Ana Clara Azevedo de Amorim)
- Real Estate (Nuno da Silva Vieira – Antas da Cunha ECIJA)
- Sports and Entertainment (Jorge Silva Martins)
- Tourism & Hospitality (Joana Pinto Monteiro)
- Construction, Urban Planning and Conservation (João Miranda)
- Gambling (Tiago Bessa)
- Gaming (João Marques Martins)
- Industrial manufacturing (Cristina Cabral Ribeiro)
4. Emerging Issues on Law & Virtual Worlds
- XR Data Diversity, Privacy and Surveillance with Francisco Paes Marques & Chris Kremidas- Courtney
- User Identity and Intellectual Property with Sofia Casimiro & Chris Kremidas-Courtney
- Cybersecurity with Rui Pereira CNCS & Hanna Linderstal
- Governance, Accountability and Responsibility with Domingos Farinho & Hanna Linderstal
- Child Safety in the Metaverse with Graça Canto Moniz & Valentino Megale
- Human Rights in Virtual Worlds with Domingos Farinho & Valentino Megale
- Market Competition with Miguel Ferro & Luis Bravo Martins
5. Final Roundtable with Valentino Megale, Jussara Rowland & Mariana Melo Egídio
- Social and Regulatory challenges
- Social implications of XR Technologies - Effects on Relationships
- Effects on Democratic Processes
All program info and direct enrollment at the University of Lisbon website