EUROPEAN XR INDUSTRY REPORT 2025
Drawing on data from over 230 european organisations, including startups, SMEs, and universities, this report published by XR4Europe offers actionable insights into the ecosystem’s dynamics, potential and characteristics. It identifies Education, arts/culture, healthcare, advertising, and industrial manufacturing as the most common sectors served by European XR.
More insights and full report available here.
XR and the metaverse
PORTUGAL XR REPORT 2024
The reference report for the portuguese XR ecosystem, gathering market, talent, investment and regulation insights for everyone participating in XR in Portugal. This report was published by APDC, in partnership with XR Safety Intelligence Europe and several global XR organizations.
Includes a directory of portuguese XR service providers, insight articles from key industry stakeholders and statistical insights that help characterize the XR and Virtual Worlds in this european country.
Full report is available here.
XR and the metaverse
MORE XRSI RESEARCH?
Whilst virtual reality technologies have been available for decades, we are now in a period of rapid growth in virtual, augmented and mixed reality technologies, collectively known as XR.
XRSI is consistently developing global research in XR, metaverse and virtual worlds and you can access it here.